Today I arrived to participate in Type 2 tournament but only 5 players arrived. There were 8 players for Extended tournament though -_-. We (the players that came for t2 tourney)played few games against each other (my Jund against Valakut, WW, Boros, Vampires) and then we decided to draft in our not so lucky number - 5.
I started picking up blue and added white later as I got Knight of Cliffhaven, white invoker and wall of omens. I ended up with this the deck that follows...
UW
1x Knight of Cliffhaven
2x Dawnglare Invoker
1x Gravitational Shift
2x Narcolepsy
1x Ulamog's Crusher
2x Frostwind Invoker
1x Lay Bare
1x Kabira Vindicator
1x Champion's Drake
1x Halimar Wavewatch
2x Regress
1x Wall of Omens
1x Hada Spy Patrol
1x Deprive
1x Makindi Griffin
1x Guard Gomazoa
1x Repel the darkness
2x Dawnglare Invoker
1x Gravitational Shift
2x Narcolepsy
1x Ulamog's Crusher
2x Frostwind Invoker
1x Lay Bare
1x Kabira Vindicator
1x Champion's Drake
1x Halimar Wavewatch
2x Regress
1x Wall of Omens
1x Hada Spy Patrol
1x Deprive
1x Makindi Griffin
1x Guard Gomazoa
1x Repel the darkness
In my first round I played against BGw. I played two levelers and tried to level them up. My opponent wasn't playing anything but then suddenly played Deathless Angel. That WAS a problem. I did not have anything to deal with it at that moment. I took five and in the next round big Eldrazi creature arrived to support the Angel. It was pretty quick game.
In the second game I kept a hand with 2x narcolepsy, Deprive, Wall of Omens and Halimar Wavewatch. I thought that lands would just come to me (I played 20 lands in the deck). To my surprise my first 4 draws were nonland cards. It did not matter though. In the end I managed to counter Eldrazi Conscription and use Narcolepsy on Eldrazi creatures. In the mean time I played Gravitational Shift and blue Invoker. My opponent had about 8 creatures on the table but attacking with all of them would mean 1 damage to me. My 5/5 flyer manage to win this game. I was afraid in the third game that I would terribly die but hopefully Regress, Deprive and 6/6 merfolk won me the game.
In the second round I encountered RBu deck. It did not start well for me. My Hada Spy Patrol got enchanted with Lust for war and the 0/3 merfolk died to Flame Slash. I had to level up to be dealing 3 damage and taking 3 damage. It seemed that the lust would kill me. My opponent also played few hatchers and vent sentinels. He got me to six life and I was afraid of another lust or staggershock. That would kill me for sure, but hopefully none came and I won winning the damage race with Hada Spy patrol. In the second game it seemed even worse for me. My first two creatures died to removal and the other two got Lust for War. In the meantime my opponent dealt six damage with Lord of Shatterskull Pass, he got Narcolepsy in my turn. I was at 11 life and my opponent had remaining 7 life. He played Essence Feed though and got up to ten. This meant that I wouldn't kill him in the next attack. My only chance of winning was drawing a spot removal or bounce spell and kill him in the second attack (as I would be at 5 and I needed to get rid of one of the enchantment). This time I did not give up and drew the card. It was Regress^_^. I won at 2 life^^.
The third game was the easiest one. It was a mirror match except that I had bounce and tapping spells. That was all I needed. I waited till my opponent leveled up his merfolk to 6/6, then I bounced it and leveled up mine Halimar merfolk. In the second game my opponent got unlucky -mana screwed - so I killed him with my levelers and Champion's drake. Ok my merfolk got Guard Duty and still it dealt the damage once and that was all I needed.
3:0 and I could pick the best rare we got. The rare card wasn't Gideon but it was Sarkhan the Mad.
After we left I found out that I left all my backdrafted cards in the game store (except Sarkhan that I put immediately to my album - after realizing that I just left it laying on the table...). So well *facepalm* for leaving my rare cards there, hopefully I have my Sarkhan the Mad.
Next time, bounce spells are really good with levelers, counterpells are not that cool. Even it still is really powerful in this format.
EDIT: btw I managed to play Ulamog's Crusher and make it fly with Invoker^^. Also my few creatures against 9 creatures + Soulsurge Elemental was capable of winning because of their evasion abilities.
Today's draft was fun.
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