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Thursday, October 20, 2011

Card altering

Sensei's Divining Top - Winter Theme ->

Here is a video I took while altering Sensei's Divining Top (I apologize for the poor quality, I used Windows Movie Maker and that was the biggest mistake ever).

Many people from all around the world wonder how people alter cards. When I started altering I did not have any help because I started quite some time ago and I had to figure everything on my own. Nowadays many people alter cards and I believe there are many tutorials or tips on the internet. Here is my take on card altering. If you have any questions just post a comment.

Type of alters

Alterers either extend the original illustration or paint over it with something original. Anything in between is not uncommon (for example keeping some of the original elements, or changing only the background). Both normal and foil cards can be altered. People can also alter cards in another way than just paint on them. For example there are people that do 3d alters or foil peel alters.

If you will be painting on cards there are three types of alters.

Borderless alters

Textless/Full Art Alters

Partial Alters

Tools

What one needs in order to alter cards?

  • acrylic paints - I use Vallejo Model Color paints but anything that works for you is fine. Many use Golden Fluid Acrylics. The paint should be of high quality. In order to start you should buy at some kind of Yellow, Red, Blue, Black, White and Brown. From this you can pretty much mix anything. If you do not know much about mixing paints it's time you start looking that up. (Fortunately for me learning how to produce the color I wanted in hexadecimal code is what made me learn how to mix colors, I mention this here because many people starting to alter ask me this.)
  • brushes - so far I use Citadel Fine Detail/Insane Detail brushes. Usually brushes are marked with numbers. I use 0, 00, or 000 brushes.
  • toothpick - to get rid of paint that got where it shouldn't. The toothpick should always stay dampened (when you use it).
  • clear varnish - when the alter is finished it is good to use some kind of finish - acrylic paint varnish (I'm using Citadel Matte Varnish).
  • ink rubber - if you want to blank a card this is one of the ways to go. it takes time and patience. Acetone can be used for this purpose but I would advise against it unless you know what you are doing because it can be harmful for your health and/or the card when used too aggressively. When working with foils this is the only way to go though (or you can use nail polish).
  • artist tape - if you want to blank or prime only certain parts of a card the tape comes handy. Be careful when taking it off the card. Be gentle!
  • markers/liners - some artists use markers to do alters. They can be used in addition to acrylics. Most people use Sharpies or Copic Markers. I also use Copic Multiliners for finer work (these actually are soluble in water unlike the permanent markers!). Markers are also glossy which is often looked upon as bad. Matte varnish will make it matte though in the end. But you can also use the markers to create some nice effects. Especially when used on foils.
  • palette - this is something you can either buy or create one yourself. In general what you need to achieve is something that keeps some moisture so the paint won't immediately dry. I'm too lazy to get something proper so I use a card sleeve and a top loader (water blobs under the sleeve). If you want to do something better just google wet palette.
  • daylight lamp - without enough light you won't be able to match colors properly. The light should not be colored or anything (normal light bulbs will skew your perception of color of your paints), look for something that imitates daylight.

Preparation

The first step when altering a card is its preparation and this is a very important step. The card should be clean and without any grease on it (otherwise it gets a bit complicated to paint on, so for starters grab a new card). I prime the card with a certain grey hue paint. How bright is the grey depends on how bright or light the colors I want to have on the card. Priming the card is not necessary as there are people who don't do it but you can run into trouble, especially if you want to alter red cards or white bordered cards. Try it with and without priming and then you can decide what is better. The paint adheres better on primed surface and won't do crazy things you don't want the paint to do so that is why I prime everything nowadays. In earlier days I used to get rid of the ink from the card using a rubber or acetone, but painting simply over the card is better. It allows for a better control of the paint. I use Vallejo Model Color - Natural Grey for priming. Depending on the overal darkness/lightness of the card I use lighter or darker tone. The quality of these basecoats will show on the final alter so one should learn how to do it properly. Several layers should be applied and should be as thin as possible (this applies to altering in general) without any bumps or texture.

Painting

When the card is primed one can start actually painting. Some people draw (you can use pencil, mind the surface, do not scratch it) what they wish to paint and then 'color' it but that is up to you. I paint the areas with more or less the colors I need need and then I start adding more detail and later highlights.

In general when painting you need to be doing thin layers of paint. So even if you are using already quite liquid paints, dilute them with water. The right ratio of paint and water is something one needs to figure out on his own and it depends on the paint one uses. In my case the Vallejo Model Color paints require quite a lot of water. The more thin layers the better (the more layers the more vivid the color will be). When the area gets the color you want you can stop with the layering. It takes time and patience. The layers should be thin so that the paint won't add too much weight to the card. If the card will become too heavy it won't be tournament legal. The higher quality of the paint use the less layers is needed (because it contains more pigment).

Tip: Dry brush technique is good for clouds, nebulae etc. If you are going to use this technique use some old brush for it so you won't ruin your precious brush.

Tournament Legality
If you will be altering cards that the player will want to play at tournaments note that the card's name, mana cost and power/toughness or loyalty need to be visible. The game text does not necessarily need to be present. The card should be recognizable at first glance, shouldn't contain anything that could offend someone (naked females included) and shouldn't be misleading or giving information relevant to the game (for example Trinket Mage with Sensei's Divining Top painted on it is not in general considered tournament legal). Anyway if a card will be allowed or not depends on the head judge.

Details

When this was done I tried painting the sakuras and some petals. This is the part of the process one spends the most time usually. This is when you need to match the artist's style, pay attention to all the colors and detail. Details is what makes a nice alter. But sometimes you will simply get stuck the same way I got stuck with this Top. I did my best at that time because simply I did not know how to proceed. But I always come back to that later when I have more experience and I come up with something. This alter did not turn out the way I wanted but I certainly learned something. If you are ever going to alter a card don't give up. Just alter the cards and you will eventually get better. Each alter helps a lot.

Finishing touches and correcting mistakes

When the alter seems finished one usually looks at it and does final touches. This is the time during which I sometimes use 'washes' (very diluted paint) and use it to slightly change tones of some painted areas. I add more contrast in general. When this is done one needs to get rid of all the mistakes and paints that are where they shouldn't be. If excessive paint is on the card's non-painted surface it is easy to get rid of it. Simply wet a tooth pick and scrape the paint of the card (or use the brush to wet certain area - don't use too much water) and than get rid of it with a tooth pick).

Finish

When your alter is finished it is good to use acrylic varnish on it but not all artist use it. I would suggest one thing though. After you finish your alter just let it be for a while (let's say a night or day) and come back to it to see if you are still content with the work you produced. If not you can still do some final touches and only after that seal the card.

Card altering is tedious work and requires thus a lot of patience. For those of you who actually paint on canvas painting on something so small as a Magic card can be pretty unnatural. It takes time to get used to it. Anyway with each alter all of you will get better at it. So don't give up if your first alters won't look good or the way you envisioned them. Sooner or later they will.

Hope you found this article helpful and I wish you fun and good luck with altering cards.

You can view some of my alters on my site -> http://stsungalters.com/index.php

Friday, October 14, 2011

Some sketches

reposted from my university project's blog

Keyboard Mania? - Airflow

Today I was trying to delete some files from my notebook's harddrive so the OS would have some free memory and I stumbled across one very strange thing - Doremimania. Few years ago I installed a Keyboard Mania simulator (caled Doremimania) on my computer and tried it. I recorded few of the songs when playing them for the first time on sight read. I have to say that it was REALLY difficult for me to figure out which note is which and what should I press while not looking at the keys because I tried following the notes on the screen. That's why I was playing easy songs and avoided stuff like Kakumei^^.

Being able to play the piano does not help with Keyboard Mania much when you first play it because you are unable to read it. At least I wasn't capable of reading that which was quite a surprise because I'm used to playing IIDX doubles (and thus reading the notes)! But it seems that 14k and even a small keyboard is a great difference.

This is how Airflow ended up sounding like. It wasn't that bad^_~.


EDIT: The file can be downloaded at -> Airflow (Google Drive)
EDIT2: I made sheet music for this specific old version of airflow. It can be found at -> my musescore profile

For those interested in trying something like this and not having access to KeyboardMania or Doremimania. You can try Synthesia (that can use all the 88 piano keys). It is a software that allows you to learn how to play something on the piano. It allows importing one own's midi files so BEMANI songs can be imported and played. I created a midi file for Blind Justice to test it and I imported it into Synthesia. It worked well but it's very hard. One day I may be able to play it. Sheet music video follows.

Mimeoplasm revisited

I decided to change some cards in my Mimeoplasm deck. Since the beginning the decklist has changed quite a lot. But the last changes weren't that big.
I still want to keep this deck in the same style, no crazy reanimation of dreadnaught and death's shadow or skithyrix etc. I just wan't to have some fun with it and be able to deal with many threats.

Early I decided to drop cards like Tarmogoyf, Umezawa's Jitte. I tried playing Chameleon Colossus, Frost Titan, Thrun and even Troll Ascetic but these card in general don't do much. So I decided for bigger effects - thus I included cards like (Tutor) Demon, (Fact or Fiction) Sphinx, Avenger of Zendikar. I decided to add even Snapcaster mage and I like him Mr. Chan is so great!
I also added Life's Finale - good against non-mimeoplasm matchups, Mind Twist, Forbidden Alchemy, Profane Command, Fact or Fiction and Life from the Loam. The deck is now more consistent.

So well the updated decklist looks like this (finally managed to update the decklist on tcgplayer):

The Mimeoplasm
Main Deck:
1 Acidic Slime
1 Avenger of Zendikar
1 Bloodgift Demon
1 Eternal Witness
1 Fauna Shaman
1 Fertilid
1 Fleshbag Marauder
1 Garruk Wildspeaker
1 Genesis
1 Glen Elendra Archmage
1 Grave Titan
1 Jace, the Mind Sculptor
1 Karn Liberated
1 Liliana Vess
1 Mulldrifter
1 Phyrexian Metamorph
1 Primeval Titan
1 Rune-Scarred Demon
1 Sakura-Tribe Elder
1 Skithiryx, the Blight Dragon
1 Snapcaster Mage
1 Solemn Simulacrum
1 Sower of Temptation
1 Sphinx of Uthuun
1 Thrun, the Last Troll
1 Trinket Mage
1 Wood Elves
1 Wurmcoil Engine
1 Yavimaya Elder

1 Beast Within
1 Brainstorm
1 Counterspell
1 Cryptic Command
1 Cultivate
1 Damnation
1 Demonic Tutor
1 Dissipate
1 Fact or Fiction
1 Forbidden Alchemy
1 Kodama's Reach
1 Krosan Grip
1 Life from the Loam
1 Life's Finale
1 Maelstrom Pulse
1 Mind Twist
1 Mindslaver
1 Mystical Tutor
1 Necromancy
1 Oblivion Stone
1 Phyrexian Arena
1 Profane Command
1 Putrefy
1 Regrowth
1 Sensei's Divining Top
1 Skyshroud Claim
1 Sol Ring
1 Sylvan Library
1 Thirst for Knowledge
1 Tormod's Crypt
1 Treachery
1 Vampiric Tutor
1 Voidslime

1 Academy Ruins
1 Bayou
1 Bojuka Bog
1 Breeding Pool
1 Cabal Coffers
1 Command Tower
1 Creeping Tar Pit
1 Faerie Conclave
1 Flooded Grove
3 Forest
3 Island
1 Marsh Flats
1 Misty Rainforest
1 Overgrown Tomb
1 Polluted Delta
1 Reflecting Pool
1 Strip Mine
1 Sunken Ruins
2 Swamp
1 Tolaria West
1 Treetop Village
1 Tropical Island
1 Twilight Mire
1 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Vesuva
1 Volrath's Stronghold
1 Wasteland
1 Watery Grave
1 Windswept Heath
1 Wooded Foothills

Sideboard:
1 The Mimeoplasm

Wednesday, October 12, 2011

The Gatherin

Bill Bouden a.k.a Spruke and Patrick Chapin bring you Tha Gatherin a Magic: The Gathering related album.

You can get it at SCG, ChannelFireball or itunes.

I was in awe after hearing the songs. Storm is so full of energy and memories. Full of tension. No matter what I can't really describe the feeling, but I think that I understand more how it felt for Patrick Chapin at that time.

Jace, the Mind Sculptor is something I was expecting made into a comics or something but here it is a song that is much better medium. (banning Jace)
On the album there are earlier songs like Shuffle 'em up which I really like.

So no more talking just check it out! It costs 10 bucks and it's worth it.

1. Introducing
2. Jace the Mind Sculptor
3. Still Had All Deez
4. Hymn to Tourach
5. Don't Drink and Draft
6. Brewmaster's Delight
7. Road Trippin
8. Shuffle Em Up
9. Innovate
10. Mythic Rare
11. Phyrexia Self
12. Mise (Break It)
13. Money Draft
14. Never Was (On the Pro Tour)
15. The Calm
16. The Storm